Wayfarer
Wayfarer gives players a safe random teleport into the wilderness and gives owners a way to regenerate old, unclaimed terrain automatically. No more staring at a flat spawn or explored-out land near your base: /rtp finds a real safe spot, and the wilderness reset brings fresh unexplored terrain back for players to find.
Built for: Survival, SMP, and any server that wants a working random teleport and a way to keep the wilderness feeling fresh.
Safe random teleport
/rtp or /wild searches a ring around your world center (or the world border center, your choice) for a real safe landing spot. It checks against a biome blacklist (no oceans or rivers by default), an unsafe block list (no lava, fire, cactus, and more), and gives up cleanly after a set number of attempts instead of hanging.
A short warmup keeps players from teleport-spamming out of danger, and it cancels if they move or take damage. A cooldown applies between teleports, both configurable. Vault owners can charge a cost per teleport, and players get sound and title feedback on warmup, arrival, and failure.
Wilderness reset
/wayfarer reset preview scans outward from your world center and shows exactly how many chunks are eligible before anything happens. Only chunks past a protect radius you set are ever touched, so spawn and any claimed area stay completely out of range. Loaded chunks, force-loaded chunks, and (with WorldGuard or Towny installed) claimed land are always skipped.
Starting a reset broadcasts a countdown warning first, then regenerates the eligible chunks a few at a time each tick so TPS stays smooth. A reset can be scheduled on an interval or run on demand, and can be cancelled mid-run at any point.
Admin control panel
/wayfarer panel opens a simple GUI for admins: check teleport and reset settings, jump to a reset preview, or cancel a running reset without typing a command.
Features
Commands
Permissions
Configuration
The enabled worlds, search distances, biome blacklist, unsafe block list, cooldown, warmup, and economy cost for random teleport are all in config.yml. Wilderness reset has its own protect radius, scan radius, chunk cap, pace per tick, schedule interval, and warning countdown marks. WorldGuard and Towny protection can each be turned on or off. The Discord webhook is off by default; paste in a channel webhook URL to relay reset completions and teleport stats. Run /wayfarer reload to apply changes with no restart.
Requirements
Installation
Try it first
Ask on the No Click Studios Discord and we can set you up with a live demo of /rtp and the reset preview before you buy.
Support
Questions and bug reports are welcome. Join the No Click Studios Discord at https://discord.gg/drBwA958bn.
Wayfarer gives players a safe random teleport into the wilderness and gives owners a way to regenerate old, unclaimed terrain automatically. No more staring at a flat spawn or explored-out land near your base: /rtp finds a real safe spot, and the wilderness reset brings fresh unexplored terrain back for players to find.
Built for: Survival, SMP, and any server that wants a working random teleport and a way to keep the wilderness feeling fresh.
Safe random teleport
/rtp or /wild searches a ring around your world center (or the world border center, your choice) for a real safe landing spot. It checks against a biome blacklist (no oceans or rivers by default), an unsafe block list (no lava, fire, cactus, and more), and gives up cleanly after a set number of attempts instead of hanging.
A short warmup keeps players from teleport-spamming out of danger, and it cancels if they move or take damage. A cooldown applies between teleports, both configurable. Vault owners can charge a cost per teleport, and players get sound and title feedback on warmup, arrival, and failure.
Wilderness reset
/wayfarer reset preview scans outward from your world center and shows exactly how many chunks are eligible before anything happens. Only chunks past a protect radius you set are ever touched, so spawn and any claimed area stay completely out of range. Loaded chunks, force-loaded chunks, and (with WorldGuard or Towny installed) claimed land are always skipped.
Starting a reset broadcasts a countdown warning first, then regenerates the eligible chunks a few at a time each tick so TPS stays smooth. A reset can be scheduled on an interval or run on demand, and can be cancelled mid-run at any point.
Admin control panel
/wayfarer panel opens a simple GUI for admins: check teleport and reset settings, jump to a reset preview, or cancel a running reset without typing a command.
Features
- Safe random teleport with a biome blacklist, unsafe block checks, and a capped attempt count.
- Configurable cooldown, warmup, and cancel-on-move or cancel-on-damage.
- Optional Vault economy cost per teleport, with a bypass permission.
- Sound and title feedback on warmup, arrival, and failure.
- Wilderness reset with a protect radius, scan radius, and a max chunks per run cap.
- Skips loaded chunks, force-loaded chunks, and WorldGuard or Towny claimed land automatically.
- Reset preview shows the exact chunk count before anything runs.
- Warning broadcast and countdown before a scheduled or manual reset starts.
- Reset can be scheduled on an interval or triggered on demand, and cancelled mid-run.
- Admin GUI panel for a quick look at settings and reset controls.
- Optional Discord webhook relay for completed resets and teleport stats.
- Every option lives in config.yml with inline comments, and /wayfarer reload applies changes with no restart.
Commands
- /rtp (aliases /randomtp, /rteleport) teleports you to a safe random spot in the wilderness.
- /wild (alias /wilderness) does the same as /rtp.
- /wayfarer (alias /wf) shows help.
- /wayfarer panel opens the admin control panel.
- /wayfarer reset preview|start|cancel previews, starts, or cancels a wilderness reset.
- /wayfarer reload reloads config.yml and messages.yml live.
Permissions
- wayfarer.rtp use /rtp and /wild. Default: everyone.
- wayfarer.rtp.bypass-cooldown skip the teleport cooldown. Default: operators.
- wayfarer.rtp.bypass-cost skip the economy cost. Default: operators.
- wayfarer.admin open the admin panel, reload, and manage the plugin. Default: operators.
- wayfarer.reset preview, start, and cancel wilderness resets. Default: operators.
Configuration
The enabled worlds, search distances, biome blacklist, unsafe block list, cooldown, warmup, and economy cost for random teleport are all in config.yml. Wilderness reset has its own protect radius, scan radius, chunk cap, pace per tick, schedule interval, and warning countdown marks. WorldGuard and Towny protection can each be turned on or off. The Discord webhook is off by default; paste in a channel webhook URL to relay reset completions and teleport stats. Run /wayfarer reload to apply changes with no restart.
Requirements
- Minecraft 1.21 to 26.1.2.
- Paper, Spigot, or Bukkit.
- Java 21.
- Vault and an economy plugin are optional, for the teleport cost.
- WorldGuard or Towny is optional, so protected land is skipped by the wilderness reset.
Installation
- Put Wayfarer-1.0.0.jar in your plugins folder.
- Start the server once to create config.yml and messages.yml.
- Edit config.yml for your enabled worlds and reset settings if you want, then run /wayfarer reload.
Try it first
Ask on the No Click Studios Discord and we can set you up with a live demo of /rtp and the reset preview before you buy.
Support
Questions and bug reports are welcome. Join the No Click Studios Discord at https://discord.gg/drBwA958bn.
