- Mangrove-door blocks have been listed & properly handled in the Block utilities.
- The IrregularMovements horizontal-detection will now be more lenient towards increased velocity scenarios.
- Implemented an Auto Updater feature for users of my website.
- Introduced native Discord Webhooks feature implemented via the Cloud feature.
- Implemented additional configuration options in the settings.yml file for the Discord webhooks feature.
- Introduced more bounding boxes to grindstone blocks via the Ground utilities.
- The IrregularMovements jump detection will now be more lenient on ground interaction scenarios.
- Updated the Suspicion Notifications message to be more grammatically correct & universal.
- Mining data will no longer be logged in the console as there have been XRay notifications since a long time ago.
- Staff Chat & Reports will now be distributed via the Cross Server Notifications feature for all customers.
- Reworked parts of the Liquid handler that may have caused issues with buckets.
- The False Fall Damage handler will no longer function when a player is using certain bucket items.
- Certain parts of the IrregularMovements bouncing-blocks detection will no longer consider past information.
- The IrregularMovements ground-up detection will no longer function near honey blocks.
- The Research Engine cache will now refresh more properly to allow menu data to be more consistent.
- Updated the outdated version message with more reliable information.
- The Ground utilities have received new bounding boxes for Lantern blocks.
- Increased the cooldown of the Suspicion Notifications to help alleviate spam.
The Speed water detection will now only show vehicles in the verbose when the player is using one.
- The FastPlace fast detection will no longer work when certain custom vehicles are being used.
- Mud blocks previously were considered sensitive, and now they are also considered semi-solid.
- Horses will now receive greater limits in the Speed water detection.
- Reworked the Vehicle Access handler with more calls for a more stable Speed water detection.
- The IrregularMovements horizontal-detection & air-up detections will no longer reach the lowest possible buffer.
- The KillAura fight-analysis detection has had its percentage threshold lowered for a more stable experience.
- Suspicion notifications and suspected player results have been balanced to prevent spam and faulty results.
- The Speed check will now account for extra speed after breaking a sensitive block.
- Upgraded the Block Break handler to be faster with its object calculations.
- Upgraded the Liquid handler to account the usage of water buckets.
- Upgraded the Violations feature to store the last violation time of a check individually.
- The XRay check will now notify once instead of twice and at a minimum of every 15 minutes.
- The preferred cancel violation will now be slightly higher to account for average inconsistencies.
- The IrregularMovements downwards detection will now be more lenient when the player is close to the ground time-wise.
- The EcoSkills plugin has been listed as an incompatibility to help checks be more lenient when found to be used.
- The IrregularMovements water sub-detections will now work concurrently in certain cases.
- Check object memory will now refresh properly when reloading the plugin and won't require restarting the server.
- Notifications will no longer be distributed to all players in certain situations.
- Adjusted some menu item descriptions.
- The notifications command will no longer result in a console null pointer exception.
- Adjusted some awareness notification messages to be more proper & organized.
- The IrregularMovements liquids detection will now have more dynamic limits when recently interacted with water.
- Certain forms of the software will require the Spartan keyword to be shown in most messages.
- The IrregularMovements check will no longer put its buffers as low as 1 to prevent inconsistencies.
- Improved the consistency of the messages.yml options with the inclusion of the plugin’s name.
- The Ground utilities will now consider more bounding boxes for azalea blocks.
- Adjusted the FastBreak check to better work with bedrock players.
- The NoSlowdown check will now prevent bow shots when the player was recently sprinting.
- Parts of the IrregularMovements downwards detection will no longer try to detect in close ground distances.
- The IrregularMovements bouncing-blocks detection will no longer try to detect when a block is above the player’s head.
- The Speed water detection will no longer try to detect when a player just entered a vehicle.
- Implemented a new Exploits checks.yml option. (Exploits.check_chat_messages)
- Suspicion Notifications will now be sent as ordinary messages and not as Awareness Notifications.
- Suspicion Notifications will now have individual cache per player & staff member instead of only staff members.
- Suspicion Notifications will now replace Detection Notifications on certain customers & default notification frequency.
