Spartan AntiCheat & AntiExploit v4.0.8.8

The longest living Minecraft paid anti cheat! | 25+ Languages | Folia/Geyser/Cross-Version Support
Corrected another compatibility console error. Thanks for reporting, please re-download.
Corrected a KnockbackMaster compatibility console error.
News:
  • Spartan’s Hacker Identification feature was partly rewritten to be more accurate. Several critical mistakes were identified in the calculations of objects & handlers, and have now been corrected for good. You should now expect checks to be more lenient with legitimate players and the same aggressive with identified hackers. This will play a big role in the future, as checks are constantly receiving information about a player to judge wether they should be judged more aggressively.
  • The Search Engine handler was partly rewritten it will now only semi-permanently cache object-oriented information. Any other information such as pure logs will be temporarily cached when necessary, such as when sending a developer-report. This will noticeably improve performance and decrease memory usage when not needed, aka most of the time.
  • The Compatibility feature was partly rewritten to unify the way Spartan identifies a compatibility as functional. This replaces a previous abstract way of identifying them, which was often found to be buggy or incomplete after reviewing many of the past codes.
Logs:
  1. Increased the incompatibility limit of the Speed check.
  2. Corrected dozens of IrregularMovements horizontal still movement false positives.
  3. Corrected a few EntityMove horse false positives.
  4. Potentially corrected a few Speed & IrregularMovements damage high ground false positives.
  5. Noticeably improved the BlockReach check with more universal codes.
  6. Implemented a new checks.yml option for the KillAura check. (KillAura.check_fight_analysis)
  7. Updated the Cloud Developer Report feature to include more information.
  8. Noticeably improved the IrregularMovements check with better detection handling when explosions take place.
  9. Noticeably improved the Hacker Identification Algorithm with better calculations.
  10. Noticeably improved the Search Engine handler with better methods and no log caching.
  11. The Teleport protection will now forcefully run when changing worlds.
  12. Updated the Detection Notifications feature to be less spamful.
  13. Noticeably improved the Player Info inventory menu with more universal methods and additional item description.
  14. Noticeably improved the CPS Counter feature with better click calculations.
  15. Noticeably improved the FastClicks check with faster detections and better verbose information.
  16. Corrected a few MorePackets horizontal false positives.
  17. The KillAura Fight Analysis detection will now consider a player’s CPS.
  18. Slightly improved the Command handler to better support bedrock player name lengths.
  19. Slightly improved the Settings configuration with more null pointer protections.
  20. Corrected a bug where the HitReach check would not show in the Player Info inventory menu.
  21. Noticeably improved the Violations feature with cancellation cause information.
News:
  • Recently, Spartan started collecting detailed data about a player’s fight, which was so far used to judge whether a player’s combat is legitimate and temporarily exempt them from the KillAura check to eliminate false positives and save performance. In this update, I’ve implemented a new KillAura detection named fight-analysis, which will compare a player’s data against all other player’s “valid” data, and will most definitely easily find obvious combat hackers after just a few fights without need for many of the other combat detections to kick in.
Logs:
  1. The IrregularMovements check will no longer check bedrock players for climbing due to severe false positives.
  2. Corrected several IrregularMovements up-climb vine false positives.
  3. Noticeably improved the Vehicles compatibility with better & more universal methods.
  4. Updated the developer API on the github website and maven repository.
  5. Fight information will no longer be logged into the console but remain cached and logged in Spartan logs.
  6. Made the hacker identification less lenient and more proper to avoid low violation false positives.
  7. Noticeably improved the command list with less commands and trivial documentation.
  8. The Spartan tempban command will remain executable but it has now been combined with the ban command.
  9. Potentially corrected several KillAura hit-distance many entities false positives.
  10. Extended the Suspicions Notifications feature with periodical instead of only-join notifications.
  11. Corrected several IrregularMovements fly bypasses.
  12. Partly rewritten the Violation Divisor handler to decrease notification spam.
  13. Corrected a bug where the False Positives notification would spam itself.
  14. Added the ability to bypass a player via the bypass command.
  15. Noticeably improved the Player Fight object with more accurate methods & results.
  16. Noticeably improved the Player Combat object with more decimal methods.
  17. Noticeably improved the Search Engine handler with more comparison methods.
  18. Corrected a bug in the Search Engine handler that would return incorrect results about problematic detections.
  19. Corrected a bug in the Search Engine handler that prevented several problematic detections from disabling.
  20. Corrected some IrregularMovements levitation false positives caused by the potion effect wearing off.
  21. Implemented a new KillAura detection named fight-analysis based on the Search Engine handler.
  22. Slightly improved the KillAura check with better verbose information.
  23. Greatly improved the MorePackets check by modifying some lag calculations to help with false positives.
  24. Corrected several IrregularMovements incompatible plugin/feature false positives.
  25. Corrected a few IrregularMovements ladder/vine ground-up false positives.
News:
  • The Clip check has been removed and included as part of the IrregularMovements check, which comes with two benefits, performance improvement & detection improvement due to the better code base.
  • In the mean-time, the fight system has been collecting information that will be used in the near future to construct new KillAura detections. You can see how many fights have been collected in the Search Engine item of the Spartan inventory menu.
Logs:
  1. Corrected a few ImpossibleActions scaffold bypasses.
  2. Corrected a few IrregularMovements fly bypasses.
  3. Corrected dozens of IrregularMovements false positives.
  4. Decreased the connection distance of the Spectate feature.
  5. Corrected a few KillAura pitch false positives.
  6. Corrected a lag issue in the Check object with the dynamic silent feature.
  7. Corrected a typo in the Spartan Syn inventory menu.
  8. Slightly improved the SQL feature with bigger varchar variables.
  9. Removed the Clip check and included it in the IrregularMovements check.
  10. Implemented a new checks.yml configuration option. (IrregularMovements.check_inside_blocks)
  11. Noticeably improved the Violations feature & Manage Checks inventory menu with more universal methods.
  12. Noticeably improved the Check object with a more universal code base.
  13. Corrected a bug in the Move utilities where the NoFall check wouldn’t be considered a movement check.
News:
  • Thank you to everyone who supported my recent bold changes by reporting issues. This update does not introduce something new, I am currently making sure the plugin is stable is enough so I can proceed in the near future to offer new functionalities. Have a good weekend.
Logs:
  1. Corrected dozens of IrregularMovements movement false positives.
  2. Corrected dozens of Speed movement false positives with the help of the IrregularMovements check.
  3. Decrease the limit for incompatibilities for the Speed check.
  4. Updated the False Positive Detection feature with more recent information.
  5. Noticeably improved the KillAura check with better legitimate fight identification.
  6. Made all login events have high instead of highest priority to allow for more control.
  7. Commented out the Cloud chat-context feature to improve performance.
  8. Greatly improved the XRay check with additional notification capabilities and faster detections.
  9. Greatly improved the Block Break handler with the help of the Block utilities.
  10. Noticeably improved the Cloud feature with array length checkers.
  11. Removed unneeded code from the Cache system and classes connected to it.
  12. Slightly improved the Sprint check with faster methods.
  13. Greatly improved the Spartan Player object with the help of the Search Engine handler.
  14. Noticeably improved the Performance Optimizer feature Hy combining methods with the Player Profile object.
  15. The Performance Optimizer feature will now run regardless of the configuration but will not take effect if configured to false.
  16. Removed the Towny semi compatibility as it did not serve any purpose.
  17. Corrected several underwater ImpossibleActions tower & potentially scaffold false positives.
  18. Slightly improved the Explosion protection with more accurate methods.
  19. Potentially corrected a few Criticals damage remaining false positives.
  20. Slightly improved the IrregularMovements & Criticals checks with additional verbose information.
  21. Removed unneeded code from the Violation Divisor & Moderation handlers.
  22. Corrected an issue where notifications would enable upon reloading the plugin.
  23. Cloud Punished Players will now only be checked when they can join the server.
  24. Enabled the bedrock detections of the IrregularMovements check.
  25. Corrected a bug in the Player Profile object in the hacker identification method.
  26. Corrected a few IrregularMovements checks bypasses.
News:
  • Spartan’s Fly & IrregularMovements checks were designed many years ago, where the performance, quality & consistency of Spartan was significantly and rightfully worse. Due to continuous limitations, both checks have reached a plateau where they fail to reach the results I wish. This leads to this update, which introduces a completely rewritten IrregularMovements check with the Fly & part of the NoSlowdown check removed but included as part of IrregularMovements. The new design introduces scenario categorization & analytical verbose which allows for a tremendous amount of performance to be saved over time, while at the same time keeping all detections minimal, stable & accurate.
  • In addition, two more checks that failed to meet many expectations but also have been sometimes known to be unstable are the MorePackets & ImpossibleActions scaffold/tower. After some research, I was able to find a new way to redesign the checks which resulted in their complete rewrite. The new checks are at least 2 times smaller compared to their predecessors, and takes advantage of all data objects to provide amazing stability and dramatically faster detections.
  • Last but not least, this update introduces combat statistics to help improve the stability of the KillAura check, and in the future use it to improve checks and their detections. Stay tuned for more & enjoy the update, this is much bigger than it seems.
Logs:
  1. Completely rewritten the IrregularMovements & MorePackets checks.
  2. Corrected dozens of EntityMove bypasses with the help of the rewritten MorePackets check.
  3. Removed the Fly checks and included them in the new IrregularMovements check.
  4. Rewritten the ImpossibleActions scaffold & tower detections.
  5. Greatly improved the Move utilities with new useful methods and more accurate calculations.
  6. Greatly improved the Player utilities with more accurate methods.
  7. Slightly improved the Speed check with better detections and more verbose information.
  8. The Criticals check will now require data from at least 2 players to run.
  9. Corrected a few Criticals damage abnormal damage false positives.
  10. Corrected a few Speed normal old server version vehicle exit false positives.
  11. Removed & added new configuration options to checks.yml due to the check changes.
  12. Greatly improved the Spartan & Player Info inventory menu with better item descriptions.
  13. Corrected many Criticals damage random above damage false positives.
  14. The Criticals check will no longer collect information from players who are timed out by the Performance Optimizer feature.
  15. Greatly improved the Performance Optimizer feature with a new check state called “Testing.
  16. Removed the latency condition command from the default settings.yml & config.yml configurations.
  17. Potentially corrected a few rare Jesus ypos water elevator false positives.
  18. Slightly improved the Player Profile object with unused caching.
  19. Improved the KillAura check with better stability with the help of the Player Profile object.
  20. Corrected a Spartan Location object console error caused by asynchronous tasks.
  21. Corrected a bug where some utilities & handlers would not support heights below level zero.
  22. The Player Info inventory menu will now show more information and offer more control about offline players.
Corrected a console error caused by the Criticals check in 1.7 & 1.8 servers. Why you people still use these versions, only some god knows. If you are using a 1.9+ server, no need to download this update.
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Use on any projects you own with attribution
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Download the resource
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Support from the creator
Support duration
1 year
Lifetime
+ $75.00
137,880 Views
1,102 Purchases
1,391 Downloads
Jul 14, 2019 Published
Jun 13, 2026 Updated
5.00 star(s)
Average rating (26)
1.9 MB File size
Open source
  1. Yes
DRM-free
  1. No
Unobfuscated
  1. Yes
AI use in marketing
No
AI use in product
No
Type
  1. Protection
  1. Staff
  1. Patch
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
  1. 1.7
Supported languages
  1. English
  1. Spanish
  1. Russian
  1. German
  1. French
  1. Portugese
  1. Polish
  1. Turkish
  1. Chinese
  1. Indonesian
  1. Italian
  1. Vietnamese
  1. Dutch
  1. Korean
  1. Czech
  1. Thai
  1. Hungarian
  1. Arabic
  1. Japanese
  1. Ukrainian
  1. Swedish
  1. Danish
  1. Romanian
  1. Slovak
  1. Hebrew
  1. Lithuanian
Includes DRM
Yes
Source access (legacy)
Open source
Creator
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137,880 Views
1,102 Purchases
1,391 Downloads
Jul 14, 2019 Published
Jun 13, 2026 Updated
5.00 star(s)
Average rating (26)
1.9 MB File size
Open source
  1. Yes
DRM-free
  1. No
Unobfuscated
  1. Yes
AI use in marketing
No
AI use in product
No
Type
  1. Protection
  1. Staff
  1. Patch
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
  1. 1.7
Supported languages
  1. English
  1. Spanish
  1. Russian
  1. German
  1. French
  1. Portugese
  1. Polish
  1. Turkish
  1. Chinese
  1. Indonesian
  1. Italian
  1. Vietnamese
  1. Dutch
  1. Korean
  1. Czech
  1. Thai
  1. Hungarian
  1. Arabic
  1. Japanese
  1. Ukrainian
  1. Swedish
  1. Danish
  1. Romanian
  1. Slovak
  1. Hebrew
  1. Lithuanian
Includes DRM
Yes
Source access (legacy)
Open source
Creator
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3,249 purchases
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