News:
Logs:
- A huge bug was discovered that prevented the FastClicks check from violating players. This is now corrected, and the check received additional improvements to help its limits become more universal and configuration dependent.
- Corrected a backwards counting bug in the Reconnect Cooldown feature.
- Corrected a zero number bug in the Reconnect Cooldown feature.
- Item Attributes compatibility will dynamically enable if MineTinker compatibility is enabled & detected/forced.
- Cross Server Notifications will no longer be shared if violations are below 5.
- Exploits ping-spoof ratio sub-detection will no longer function below 5 violations in most circumstances.
- Slightly optimised the Multi Version feature with less variable initialisation.
- Slightly improved the FastBreak check with a broader range of supported delays.
- Corrected several FastBreak hay-bale, ores & leaves block delay miscalculation false positives.
- Corrected a few Nuker breaks-per-second sensitive blocks & netherite tools false positives.
- Slightly improved the Nuker check with more detailed verbose information.
- Slightly optimised the Nuker check with faster detection methods.
- Corrected a FastPlace fast high latency gamemode false positive.
- Corrected a major bug that prevented the FastClicks check from violating players.
- Removed the checks.yml option “FastClicks.check_cps” due to it being redundant.
- Noticeably improved the FastClicks check with more universal limits.
- Noticeably improved the calculations & limits of the default configuration.
- Corrected a few remaining Criticals pickaxe damage false positives.
- Slightly optimised the plugin’s systems, utilities, features, listeners & handlers with faster text calculations.
- Low verbose notifications frequency will no longer take place if the Cross Server Notifications feature is configured.
- Implemented a new settings.yml configuration option. (Notifications.output_uncertain_check_verbose)
- Potentially corrected a MorePackets blink high latency false positive.
- Corrected a BoatMove stable vehicle passenger false positive.
- Potentially corrected an ImpossibleActions scaffold distanced block placement false positive.
- Corrected dozens of Fly high latency false positives.
- Corrected a Nuker delay coarse-dirt block false positives.
- Corrected a FastBreak conduit effect false positives.
- Corrected a Fly change player fire-ticks false positives.
- Corrected several KillAura area & hit-consistency mob false positives.
- Corrected dozens of EntityMove speed & vertical damaged entity false positives.
- Potentially corrected a few KillAura area & aim-consistency farming false positives.
- Noticeably improved the Damage protection with support for vehicle entities.
News:
Logs:
- Implemented categories for the config.yml’s configuration punishments. This has been made to help users better configure and understand the punishment system, but to also unify all check’s inconsistent sensitivity to a few methods. For more, read the plugin’s configuration section on the overview page.
- Important cache will no longer be cleared when a player exits the server, to maintain long term stability but also prevent false positives in specific reconnect situations. However, as expected cache will be permanently lost if the server is restarted or the plugin fully reloaded, and a new one will be created.
- Corrected a Jesus swimming boat vehicle false positive.
- Implemented a new checks.yml configuration option. (Velocity.check_zero_distance)
- Corrected a null-pointer console error in the Verbose Notifications feature.
- Noticeably improved the ImpossibleActions tower & scaffold detections.
- Corrected several ImpossibleActions scaffold bypasses.
- Corrected a few potential ImpossibleActions tower bypasses.
- Corrected an ImpossibleActions check major bug that prevented scaffold detection from working.
- Corrected a False Fall Damage protection major bug that prevented fall damage in a few detection cases.
- Corrected dozens KillAura combined & aim-consistency lower hit delay false positives.
- corrected a few potential KillAura hit-box lower hit delay false positives.
- Corrected several HitReach horizontal lower hit delay false positives.
- Corrected a few IrregularMovements jump lower hit delay false positives.
- Slightly optimised the KillAura angle detection with less method calls.
- Noticeably improved the Piracy system with more consistent results.
- Potentially corrected a few Criticals damage sharpness enchantment false positives.
- Removed a forgotten Syn message for SpigotMC users.
- Corrected several Criticals damage combat tools false positives.
- Slightly improved the default Configuration file and system.
- Removed an unneeded settings.yml option. (Important.check_server_compatibility_on_load)
- Corrected a bug in the Verbose Notifications feature where clickable commands would only be possible with the custom notifications.
- Introduced categories in the config.yml’s punishments configuration option.
- Corrected a FastHeal illegal respawn false positive.
- Corrected dozens of ElytraMove speed firework false positives.
- Corrected a few time-related bugs in several handlers & features.
- Corrected several Nuker delay surface block rapid breaking false positives.
- Important cache will no longer be cleared when a player leaves the server.
- Slightly optimised the Spartan inventory menu by removing unnecessary methods.
- Verbose Notifications feature will reduce its message frequency after 5 online players instead of 7.
- Corrected dozens of movement false positives when reconnecting while gliding with an elytra.
- Corrected several Speed false positives caused as part of the MineTinker plugin compatibility.
- Slightly improved the Reconnect Cooldown feature with support for the {time} configuration syntax.
- Corrected a bug where the {bans} & {kicks} configuration syntax wouldn’t update for non Syn users.
- Slightly improved the Manage Checks inventory menu with more description per item.
- Noticeably optimised the Configuration system with better caching resulting in less storage calls.
- Slightly improved the Hacker Finder inventory menu with better description colors.
- Noticeably improved the Configuration Recommendations feature with new calculations.
- Replaced the settings.yml option Logs.log_mysql with Logs.log_sql while maintaining backwards compatibility.
Corrected a Verbose Notifications feature null-pointer console error. If your console contains errors produced by Spartan or players in your server frequently use the Verbose Notifications feature, it's recommended you download this update.
Corrected an elder-guardian entity class-not-found console error for versions prior to 1.11. If your server is based on 1.7, 1.8, 1.9 or 1.10, this update is recommended for download.
News:
Logs:
- All classes using complex memory caching have been reviewed and updated to remove redundant memory calls and ultimately optimise the plugin's performance. Memory speeds are already significantly fast but improvements should be apparent.
- Potentially corrected a Criticals damage liquid false positive.
- Corrected a Jesus swimming slow-falling effect false positive.
- Corrected an IrregularMovements hop scaffolding block false positive.
- Corrected a Nuker breaks-per-sec stained-clay, terracotta & concrete block false positive.
- Noticeably improved the Block utilities with a broader material library.
- Corrected even more KillAura overall false positives by rewriting parts of the detection.
- Corrected a BoatMove stable ice block gliding false positive.
- Corrected a FastBreak jungle leaves false positive.
- Corrected several KillAura guardian & elder-guardian entity false positives.
- Corrected a few HitReach guardian & elder-guardian entity false positives.
- Corrected a Jesus ypos water soul-sand block boost false positive.
- Corrected a FastBreak observer block false positive.
- Slightly improved the Request utilities by increasing the timeout from 15 to 20 seconds.
- Corrected an additional False-Positive-Detection feature bug that allowed for small bypasses.
- Corrected a bug where the spartan.* permission wouldn't have the same effect compared to spartan.admin.
- Corrected dozens KillAura aimbot animal/mob false positives.
- Corrected a KillAura combined & aim-consistency high latency false positives.
- Noticeably improved the False-Positive-Detection feature with experimental support for the Exploits ping-spoof detection.
- Corrected a BoatMove stable boat large hit-box false positive.
- Greatly improved the KillAura relative-aim detection with more universal & longer distance calculations.
- Noticeably decreased the amount of memory calls by individually optimising codes of each class.
- Noticeably optimised the Item-Click-Usage handler with further caching.
- Corrected a ping command minor bug where feedback would be masked by the Ping-Spoof detection.
- Corrected a FastBreak random flying false positive.
- Slightly optimised the FastHeal check with less and quicker method calls.
- Corrected a FastHeal illegal specific food eating false positive.
- Potentially corrected several IllegalPosition block breaking & placing false positives.
- Slightly optimised the Sprint check with less method calls.
- Corrected a NoSwing break false positive caused by a plugin named QuickShop.
- Corrected several Jesus non-speed detection hit-box false positives.
- Slightly optimised the Speed check with less method calls and more universal codes.
- Potentially corrected a few KillAura angle entity false positives.
- Corrected a few FastBreak pumpkin & melon block sword false positives.
- Slightly optimised the UltimateStatistics plugin compatibility with less method calls.
- Potentially corrected a few Speed entity with passenger(s) pushing false positives.
- Slightly improved the Chat protection with more universal codes.
- Slightly optimised the Inventory utilities with less method calls.
- Implemented a new compatibility.yml option to handle Dragon phases.
News:
Logs:
- The plugin's codes were taken great care of in this update to increase stability to the current possible maximum. This is the case due to upcoming MorePackets check rewrite (NOT INCLUDED), which has been in development for the past few weeks. For those unaware, this is a very sensitive check and regardless if it comes out perfect or slightly unstable, the rest of the plugin's functionality must remain at an ideal state.
- Made the Performance-Optimizer feature stricter with its legitimate player evaluation process.
- Corrected a few Exploits ping-spoof relatively low latency false positives.
- Noticeably improved the X-Ray check with more sensitive limits.
- Potentially corrected dozens of elytra movement false positives caused by a Player utilities bug.
- The Cloud feature will no longer throw specific errors if disabled.
- Corrected a KillAura overall false positive caused by the combined detection.
- Corrected a False-Positive-Detection feature detection bug that allowed for small bypasses.
- Noticeably improved the Developer-Report feature with more identification information.
- Developer-Reports will no longer be sent if executed by an outdated plugin version.
- Slightly optimised the NoSwing check with less method calls.
- Noticeably improved the Vehicles plugin compatibility with FastPlace false positive corrections.
- Corrected a Jesus speed & ypos trident false positives.
- Slightly improved the Jesus check with more universal codes.
- Slightly improved the HitReach check with more verbose information.
- Potentially corrected several HitReach horizontal mob/animal farming false positives.
- Corrected a FastBreak melon & pumpkin block false positives.
- Corrected an ImpossibleActions interact false positive caused by the mcMMO plugin compatibility.
- Greatly improved the Cloud feature with more universal methods.
- Slightly optimised the Cloud feature with less data modification.
- Corrected a bug where the Xray check would work without being enabled.
- Corrected a BlockReach unusual end portal creation false positive.
- Corrected a missing coma typo in the Debug feature.
- Corrected several movement elytra server re-join false positives.
- Noticeably improved the plugin's identification system.
- Corrected several Criticals damage sharpness enchantment false positives.
- Greatly optimised the Syn verification handler.
- Potentially corrected several movement elytra removal false positives.
- Slightly improved the Cross-Server-Notifications feature with safer methods.
- Potentially corrected a XRay gold-ingot nether false positive.
- Slightly improved the XRay check with more ideal limits.
- Noticeably improved the UltimateStatistics plugin compatibility with more proper codes.
- Corrected several combat low TPS false positives.
- Noticeably improved the InventoryClicks check with detection improvements.
- Potentially corrected several InventoryClicks rapid bypasses.
News:
Logs:
- Build 368 was a bit unstable, by having many false positives & console errors. so Build 369's focus is to correct that and bring the plugin's functionality back to a production state. This update is without a doubt more than recommended. Don't forget to enable the FastClicks if you disabled it due to the error.
- Corrected a FastClicks class cast console error.
- Corrected 2 IrregularMovements step jumping & falling false positives.
- Corrected a recent FastEat cake eating false positive.
- Potentially corrected several KillAura aim-consistency & combined ground false positives.
- The Cross-Server-Notifications feature will now reply to all servers and not configured ones only.
- Corrected a MorePackets instant, Jesus ypos & IrregularMovements jump/step water soul-sand boosting false positive.
- Slightly optimized the Water-Soul-Sand protection handler.
- Corrected all remaining KillAura overall false positives with an apparent increase in required thresholds.
- Potentially corrected a few remaining movement trident boost false positives.
- Corrected a few movement false positives by improving the Ground utilities with better hit-box support.
- Corrected a NoFall ratio cobweb block false positives.
- Corrected several FastBreak low limit false positives.
- Corrected dozens of ElytraMove ratio instantaneous movement false positives.
- Corrected several IrregularMovements step & jump floor-related damage false positives.
- Corrected a Nuker delay podzol block false positive.
- Corrected a Speed limit high latency & low TPS false positive.
- Corrected an IrregularMovements jump scaffolding block false positive.
- Removed a license IDs viewing command handler.
- Updated the default verbose notifications command by removing async information.
- Implemented a new messages.yml configuration option. (notifications_clickable_command)
