Changes
- Around 155 small to critical bug fixes across Minecraft, panel, and backend.
- Login cache fix
- QoL updates: replay tab in panel player windows, replay auto-cleanup, cleaner UI for forms settings
Please update to this version as soon as possible. A bug present in versions v2.2.0-2.2.2 allowed users without proper permissions to execute staff commands. This update patches that bug. No other changes present.
- Fixed packetevents incompatibility issues
- Expanded fabric support
- Velocity load fix
- Misc bug fixes
If you are using Fabric, make sure to go to Modrinth and use the fabric platform version instead!
Changelog
Fabric platforms have their own JAR now. Do not install packetevents separately on the fabric server. It is a bit buggy right now, but compatibility will be fixed in the future.
- Fixed fabric bugs
- Fixed velocity boot
- PacketEvents forked and merged into fabric JAR with necessary changes
- Added Fabric support
- Added MC 26.x support
- Fix discord webhooks
- Fix form editing and submission
- Misc bug fixes
This update changes the way Spigot and Proxy servers connect/interact. It is recommended to reset your boot.yml on proxy+spigot servers and go through the setup wizard again (save your API key).
- Fixed many, many bugs
- Added Vulcan Anti-cheat support (untested/beta)
- Fixed Java 8 support
- Fixed replays on legacy versions (1.8+)
- Fixed AI moderation settings bug
- Greatly improved setup wizard
- Greatly improved TCP communication system between backend and proxy
- Proxy now starts the TCP server that each backend connects to instead of other way around
- If you use Pterodactyl, you must allocate the port on your admin panel
- Fixed incompatibility with some other plugins (such as TypeWriter)
- Fixed broken locale on panel
- Updated API documentation
- Added TTL and option to not save replays to local file system
- Made email options configurable on ticket forms (disable/optional/force-auth)
- Made panel-url fetched from backend using API-key
- Fixed weird chat race condition that allowed muted players to chat when using Velocity version of plugin
- Removed dependency for SignedVelocity
- Added claim button on ticket details page
- Greatly improved replay system
- Performance improvements, other small changes
modl-bridge and main modl plugin have been merged and there is now a CLI setup wizard that automatically runs when you first boot up the server with the plugin. It should automatically merge your current config, but you will need to delete modl-bridge plugin and install modl plugin on your backend servers. This will guide you through setting up the TCP query server that it communicates through (and registration if you have not yet registered).
- Implemented fully async, lightweight, optimized replay capture system automatically triggered on report.
- Created beautiful web-viewer for replays (beta)
- Massive performance improvements on Minecraft plugin and backend (~100-150%)
- Significant enhancement in AI chat moderation features
- Ignored punishments on non-existent players
- Removed IP addresses from JSON responses to server
- Unified staff punishments from in-game and panel better
- Paginated in-game GUI requests
- Fixed thresholds resetting in settings
- Added FIDO2 auth support and ability to see/log-out of sessions in panel
- Fix public ticket submit for staff application creating support ticket
- Fix last join not properly showing
- Fix change email not working
- Finish front-end translations
- Add staff-list menu in-game (and print mode)
- Fix print-mode on various commands in-game
- Add mini-message support to all configs & locale
- Got rid of administrator contact on login page for panel
- Enforced staff permission changes in-game
- Improved UI aesthetics in panel
- Assortment of miscellaneous bug fixes
Changelog
- Implemented stat-wiping system (requires modl-bridge plugin)
- Configured list of commands will execute on Spigot server with bridge installed using either reflection (if modl plugin is installed on Spigot) or a query-method (if modl plugin is installed on proxy)
- Stabilized email deliverability and gracefully handle invalid email addresses
- Improved speed of poorly optimized endpoints (audit page)
- Fixed broken player-info variables in inspect menu sub-menus
- Fixed offline/online status for players in panel
- Fixed being able to report offline/non-existent players
- Paginated and made /modl help configurable
- Made disabling commands possible by setting aliases to ""
- Made in-game punishments show as issued by panel staff name instead of in-game name
- Fixed issue with print version of commands not showing accurate data
- Fixed hard-coded dismiss lore in reports menu
- Moved player-not-online message in locale
- Fixed some libraries re-downloading every boot
- Fixed issue with /unban & /unmute pardoning expired/inactive punishments
- Fixed Spigot command execution issue
- Optimized context-switching and threading issues with menus
