News:
Logs:
- The Manage-Checks inventory menu now extends its functionality with the Manage-Detections inventory menu. Previously, you could left-click to toggle a check and right-click to toggle its silent mode. Now it is possible to middle-click and access the Manage-Detections inventory menu, which is a quick convenient way of toggling a check's detections.
- Corrected several typos in the Syn inventory menu & its advertisement description.
- Corrected several HitReach false positives caused by players chasing each other.
- Corrected a few KillAura false positives caused by HitReach violations & the Combat-Processing handler.
- Corrected dozens of Exploits ping-spoof random & version related false positives.
- Corrected a Spartan inventory menu where the Support-Incompatible-Items item wouldn't send the plugin URL.
- Corrected a Clip instant scaffolding block false positive.
- Corrected a KillAura overall false positive caused by the KillAura combined & aim-consistency detections.
- Corrected a Criticals damage semi-solid block below false positive.
- Config.yml configuration's default latency requirement was changed from 200 to 250 milliseconds.
- Players considered to be using ping-spoof related hack modules will bypass conditional command latency checks.
- Slightly optimized the Config utilities with a faster syntax replacing method.
- Potentially corrected several elytra low ground movement false positives.
- Corrected several FastBreak low limit & low percentage false positives.
- Corrected an Elytra fly downwards movement detected false positives.
- Slightly improved the Request utilities with more universal variables.
- Implemented a new handler to handle Discord member count.
- The Spartan menu has once again been updated for SpigotMC users.
- Slightly optimized the FastClicks check with more universal detections.
- Corrected a minor title color bug in the Manage-Checks inventory menu.
- Implemented a new inventory menu named Manage-Detections.
- Improved the Manage-Checks inventory with the removal of less useful information such as no configuration recommendations.
- Noticeably improved the plugin's string or humanly known text construction.
- Removed all removed & forgotten Velocity options from the checks.yml configuration.
News:
Logs:
- The ElytraMove check has been fairly unstable recently. I was able to improve its fly detection by removing the unstable sub-detection and implementing 2 faster & more stable ones.
- Corrected an ElytraMove speed small distance difference false positive.
- Corrected a few KillAura overall short time false positives.
- Corrected a config.yml problem where the Exploits check would receive latency conditional commands.
- Corrected a Jesus exit trident false positive.
- Updated the Block utils material library with more sensitive blocks.
- Corrected a Nuker moves-in-between 1.13+ infested block false positive.
- Slightly improved the Liquid protection handler with better limits.
- Slightly improved the AutoSync plugin compatibility with more universal cache checks.
- Corrected an AutoSync plugin compatibility async console error.
- Corrected the Ground utilities with support for Shulker entities and better cache checks.
- Corrected several movement false positives caused by Shulker entities.
- Greatly optimised the Spartan-Player object with faster & fewer methods.
- Corrected an ElytraMove fly low TPS false positive.
- TPS system will now entirely disable its protection for all checks if disabled via the configuration.
- Corrected a Spartan-Player object array size console error.
- Corrected several FastBreak low limit false positives.
- Slightly improved the FastBreak check with more & better verbose information.
- Replaced the unstable ElytraMove fly(stable) detection with fly(up) & fly(down).
- Corrected dozens of ElytraMove bypasses & false positives.
- Corrected a KillAura aim-consistency unsafe case false positive.
- Corrected a few Exploits ping-spoof false positives caused by the new detection.
- Removed the unstable BoatMove packets detection soon to be replaced by the new MorePackets check.
- Removed a checks.yml configuration option. (BoatMove.check_packets)
- Optimised the Player-Interact event as much as possible after notifying high performance usage in timings.
- Corrected several KillAura false positives caused by HitReach check violations.
- Corrected several KillAura false positives caused by the Combat-Processing handler.
- Brought back the functionality of the KillAura aimbot detection.
- Slightly improved the Violations system with more advanced methods.
- Corrected an ImpossibleActions scaffold pitch coordinate false positive.
- Corrected a Criticals damage shulker entity false positives.
- Implemented a new settings.yml configuration option. (Protections.limit_server_flying)
Corrected several Exploits ping-spoof false positives caused by the new sub-detection.
News:
Logs:
- Implemented a new Exploits ping-spoof sub-detection named ratio, that uses a combination of movement data, caching data & latency data to build calculations around a player's activity. It's expected to be the fastest compared to the other 2, scheduler & packets.
- Corrected an ElytraMove fly firework low speed false positive.
- Corrected dozens FastBreak miscalculated delay false positives.
- Greatly improved the Hack-Prevention object with better exclusions on specific checks.
- Corrected a ProtocolLib compatibility temporary-player no-such-method console error.
- Corrected a KillAura overall short time false positive.
- Noticeably improved the Player utilities with more frequent potion-effect, vehicle, elytra identification & proper cache checks.
- Noticeably optimised the Player utilities with faster potion-effect, vehicle & elytra methods.
- Corrected several movement bypasses caused by exiting boats.
- Noticeably improved the Spartan-Player object with new methods.
- Corrected a Criticals damage smite enchantment false positive.
- Slightly improved the ElytraMove check with more verbose information.
- Slightly improved the Criticals check with more verbose information.
- Corrected a Criticals damage unknown fork false positive.
- Noticeably optimised the Fly & NoFall checks with significant reduction in location calls.
- Noticeably improved the Ground utilities with better support for honey blocks.
- Corrected a Fly down honey block false positive.
- Corrected a BlockReach break low TPS false positive.
- Corrected a KillAura area no movement false positive.
- Corrected a Velocity low vertical bypass.
- Improved the Velocity check with better lag calculations & more verbose information.
- The Velocity check will no longer prevent movement unless distance is big.
- Greatly improved the Latency system with removal of unused methods.
- Slightly improved the Exploits ping-spoof detection with more universal methods.
- Noticeably improved the Lag-Leniencies feature with improved TPS & latency calculations.
- Slightly improved the Spartan, Player-Info & Manage-Checks inventory menus with more information.
- Corrected dozens of low latency mostly movement false positives.
- Corrected a HitReach horizontal strafe chasing false positive.
- Implemented a new Exploits ping-spoof sub-detection named ratio.
- Slightly optimised the Exploits ping-spoof detection with latency limits.
- Corrected dozens Speed & Jesus trident false positives.
- Noticeably improved the Trident handler with support for player weather.
- Slightly optimised the Fence-Click & Invisible-Block bug handlers.
- Corrected a liquid block bug in the Invisible-Block bug handler.
- Slightly improved the Cache system with a more detailed exemption list.
- Corrected dozens of movement false positives caused by a Player utilities negative potion-effect level bug.
- Greatly improved the bypass command with support for all case letters.
- Cloud feature will now reload its cache when a developer-report command is executed.
News:
Logs:
- The Criticals check was previously not advanced and bypasses were expected. This now changes with the new damage detection that knows the exact damage amount of each item.
- Build 365 brings huge performance improvements by implementing aggressive caching on directional locations. This essentially cuts location calls by half and prevents the server from over-processing.
- Corrected a FastBreak stem, redstone-wire, plant-vines, coal-ore block false positive.
- Corrected dozens FastBreak minimal breaking time false positives.
- Corrected dozens FastBreak miscalculated limit false positives.
- Corrected dozens FastBreak miscalculated time false positives.
- Corrected a few FastBreak TPS lag false positives.
- Slightly improved the FastBreak check with less confusing verbose information.
- Corrected an IrregularMovements step building false positive.
- Corrected an ElytraMove fly & ratio firework false positive.
- Noticeably improved the Hack-Prevention object with better exclusions with specific checks & violation levels.
- Corrected a Search-Engine feature mining-history method array length console error.
- Slightly optimised the Violations system with less similar methods.
- Slightly optimised the Damage protection handler with less method calls.
- Corrected a Speed normal knockback enchantment false positive.
- Corrected a console warning caused by the non existent ender-dragon-change-phase event.
- Slightly optimised the Permissions system handler with less method calls.
- Slightly improved the Violation-Divisor handler with less sensitive levels.
- Corrected several Fly long fall bouncing block false positive.
- Slightly improved the Awareness-Notifications feature with more message information.
- Corrected an ElytraMove fly identical distance difference false positive.
- Slightly improved the Exploits ping-spoof detection with more universal codes.
- Corrected a Jesus ypos trident use false positive.
- Corrected a settings.yml that filled two options with opposite content.
- Greatly improved the Teleport protection with better falling detection.
- Corrected several typos found in inventory menus and chat messages related to the word "gameplay".
- Greatly improved the Spartan inventory menu with better descriptions.
- Completely removed the RAM-over-CPU feature due to not being used.
- Corrected a broken method in the Block utilities.
- Slightly improved the Cache system with a smaller search list.
- Greatly improved the Block utilities with new advanced methods.
- Implemented a new handler to force configuration settings for anti-cheat test servers.
- Corrected an ElytraMove speed restrictive limit false positive.
- Noticeably improved the Spartan inventory menu with better descriptions.
- Slightly improved the Daily-Progress feature with better cache handling.
- Corrected a bug in the Daily-Progress feature where it wouldn't privately share information without Syn.
- Noticeably improved the Developer-Report feature with less method calls and more information.
- Corrected several IrregularMovements step low distance false positives.
- Greatly improved the Forcefully-Disabled-Detections feature with support for space characters.
- Corrected a BoatMove vertical & stable invalid limit false positive.
- Noticeably improved the BoatMove check with less method calls.
- Corrected a HitReach horizontal chasing false positive caused by a broken utility method.
- Noticeably improved the HitReach check with more universal limits and better verbose information.
- Corrected a Speed limit elytra gliding thru climbing blocks false positive.
- Corrected a Velocity bypass caused by higher than usual latency.
- Greatly improved the Criticals check with less method calls and more verbose information.
- Slightly optimised the Player utilities with faster methods.
- Noticeably improved the KillAura overall detection by cutting the detection speed in half.
- Corrected a minor data duplication bug in the Material utilities.
- Noticeably improved the Criticals check with a new advanced detection named damage.
- Implemented a new checks.yml configuration option. (Criticals.check_damage)
- Corrected a NoSwing damage block behind false positive.
News:
Logs:
- The FastBreak has been completely rewritten and is now considered an advanced check. It now supports the vast majority of blocks in the game, will properly calculate the efficiency enchantment & knows the precise limit for every material it supports.
- Build 363 was an excellent update but a small majority of its users had lag issues. I was aware of this early as I instructed everyone reporting to have lag to downgrade. This update corrects this issue.
- Corrected dozens Velocity zero distance false positives with multiple causes.
- Corrected a Fly calculated cobweb block false positive by improving the Ground utilities.
- Corrected a Fly down above block false positive.
- Corrected several Fly long fall bouncing block false positive.
- Corrected several FastClicks directional block breaking false positives.
- Completely rewritten the FastBreak check and its detections.
- Noticeably improved the Cache system with a broader exemption list.
- Slightly improved the Block utilities with removal of unused methods.
- Slightly optimised the Ground utilities with more direct methods.
- Updated the checks.yml option MorePackets.check_instant to false by default.
- Noticeably optimised the Shulker-Box scheduler with delayed identification.
- Entirely disabled the now secret Asynchronous-Detection feature.
- Corrected several IrregularMovements step building & low violation false positive.
- Noticeably improved the Hack-Prevention object with better exclusions on high violations.
- Corrected a bug where the Configuration system wouldn't clear the cache of the Reports inventory menu.
- Cached data from Syn inventory menus will now be cleared every 15 minutes.
- Corrected an issue where piracy identification would be partially incorrect for [Censored] users.
- Corrected several IrregularMovements step & climbing scaffolding block false positives.
- Corrected several Jesus false positives caused by the Project Korea compatibility.
- Noticeably improved the Compatibility system with overall better handling of combat false positives.
- Corrected a concurrent-set 1.7 server no-class-found console error.
- Corrected a FastEat eat off-hand dried-kelp item false positive.
- Implemented a new checks.yml configuration option (Jesus.minimum_limit_in_blocks)
- Corrected several ImpossibleActions scaffold semi solid item false positives.
- Corrected dozens KillAura combined, aim-consistency & overall false positives.
- Corrected a Fly packets damage situation false positive.
- Corrected a small location manipulation bug in the Velocity check.
- Corrected several HitReach jumping & falling false positives.
- Corrected a Speed liquid dolphin's grace effect false positive.
- Corrected a Clip vector dolphin's grace effect false positive.
- Corrected a Cloud feature bug where some data wouldn't be cleared if the feature was disabled.
- Corrected several MorePackets cancel-violation handler false positives.
- Slightly improved the verbose notification logs with more information.
- Slightly optimised the Fly check with less method redundancy.
Corrected an issue where specific servers would throw thread-dumps console errors while the plugin was trying to calculate the closest directional block.
If your server hasn't crashed since updating, no requirement to download this update.
News:
Logs:
- The KillAura check has had almost all its detections revamped with more reliable methods, more sensitive limits, higher accuracy & functionality corrections. In total, about 3 detections, one of them being major, were brought back to life. Expect noticeable improvements in detection speed.
- Slightly improved the Syn menu with better description.
- Noticeably improved the Hack-Prevention object with better exclusions on high distances.
- Corrected a Nuker delay verbose information typo.
- Corrected several Nuker delay low violation false positives.
- Corrected a ProtocolLib temporary-player remaining console error.
- Greatly improved the Cache system with better clearance.
- Implemented a new type of utilities named Tracking.
- Corrected a few GhostHand break wire block false positives.
- Corrected the functionality of the KillAura combined, aim-consistency & aim-accuracy detection.
- Noticeably improved the KillAura check with more sensitive & functional detections.
- Greatly improved the ItemDrops check with better command prevention compatibility.
- Slightly improved the plugin's obfuscation with less exceptions made.
- Corrected an IrregularMovements step allow-flight false positive.
- Corrected several movement grindstone block false positives.
- Noticeably improved the Ground utilities with support for more hit-boxes & solid blocks.
- Potentially corrected several ElytraMove fly ender-dragon entity false positives.
- Removed the settings.yml option Detections.run_asynchronously and left it as a secret option.
- Corrected dozens of ElytraMove ratio firework boost false positives.
- Corrected an IrregularMovements step scaffolding block false positive.
- The Search-Engine feature will no longer consider zero numbers as statistics.
- Corrected an Exploits undetected-movement low distance false positive.
- Potentially corrected an ImpossibleActions scaffold direction false positive.
- Slightly optimised the Spartan-Player object with less CPU usage.
- Slightly optimised the Player utilities with removal of unused methods.
- Slightly optimised the Elytra-Gliding handler with broader identification.
- Corrected a Velocity jumping zero distance false positive.
- Corrected an Exploits undetected-movement damage situation false positive.
- Corrected a Fly calculated remaining cobweb block false positive.
- Corrected a Fly down & IrregularMovements jump above block false positive.
- Corrected an IrregularMovements step & bouncing-blocks long fall bouncing block false positive.
- Corrected several FastClicks directional block breaking false positives.
- Corrected a Fly packets long fall false positive.
- Corrected an issue where the plugin would shortly after disable for [Censored] users.
- Noticeably improved the speed and reliability of the Syn verification handler.
