- New | Added ability for "then title" operator to accept "fadeIn, stay, fadeOut" arguments.
- New | Added translations for default skill messages to localization/messages_x.yml files.
- Fix | Solved /channel send as console throwing "TerminalConsoleCommandSender cannot be cast to OfflinePlayer".
- Fix | Solved database connection pool not properly closing on "/chc reload" on occasions.
Note: Please also update BungeeControl Red.
- New | Added "Bungee_Spy" option to Channels options in settings.yml that works independently of the Bungee channel mode, and if true, will send channel messages across your network so that they can be spied upon without your channels being synchronized over your entire network for everyone.
- Improve | The variable {player_is_spying_X} now returns false if player is in the channel he is spying.
- Fix | Solved "Expected X, got Y for packet null from server null" error message on BungeeControl Red thanks to @waseric!
- Fix | Solved placing [] or {} to make config sections not being respected.
Developer diary: Sorry for my 12-day unannounced absence, I had some matters in my personal life (not that this is an excuse) I needed dealing with. There was a BungeeCord-related issue in the last update which I apology for, this version solves the problem. Use the latest BungeeControl Red 3.12.1
- Fix | Only create incoming message for bungee when channel name matches ours, fixes "Expected UUID, got X" errors when we read bungeecord data from other plugins (which we should not).
- Misc | Minor changes to JavaScript Variables by TheIntolerant.
Note: Please update BungeeControl Red if you use BungeeCord. For VelocityControl customers I have pinged our friend and developer to update that integration soon.
- Improve | Beta: Use BungeeCord channel name for cross-server messaging to avoid "unindentified packed type" client console spam.
- Improve | Renamed default file difficulty_color.yml to difficulty-color.yml and added some comments to it by TheIntolerant.
- Improve | Replaced "/chc color" localization language keys with new keys which are 100% translateable into any language: .
- Improve | The settings.yml and localization file is now always being saved when loading to prevent missing keys.
Note: There is a developer leftover message "Compile chat message" in the console, ignore this. It will get removed in the next release.
- Fix | Solved "Integration.ProtocolLib.Listen_For_Packets" not being able to turn packet listener off.
- Fix | Solved a null pointer exception sending discord messages without a player.
- Improve | If BentoBox player is not on his island then we find his island automatically.
- Fix | Solved BentoBox integration only working for island visitors.
- Fix | Solved Simple_Help_Design not properly working from last update.
